making inset shadows work on avatars again
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parent
77ac42d919
commit
bee738c815
6 changed files with 36 additions and 25 deletions
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@ -94,20 +94,22 @@ const setColors = (input, commit) => {
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commit('setOption', { name: 'colors', value: theme.colors })
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}
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const getCssShadow = (input) => {
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const getCssShadow = (input, usesDropShadow) => {
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if (input.length === 0) {
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return 'none'
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}
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return input.map((shad) => [
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shad.x,
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shad.y,
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shad.blur,
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shad.spread
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].map(_ => _ + 'px').concat([
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getCssColor(shad.color, shad.alpha),
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shad.inset ? 'inset' : ''
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]).join(' ')).join(', ')
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return input
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.filter(_ => usesDropShadow ? _.inset : _)
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.map((shad) => [
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shad.x,
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shad.y,
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shad.blur,
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shad.spread
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].map(_ => _ + 'px').concat([
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getCssColor(shad.color, shad.alpha),
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shad.inset ? 'inset' : ''
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]).join(' ')).join(', ')
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}
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const getCssShadowFilter = (input) => {
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@ -125,7 +127,9 @@ const getCssShadowFilter = (input) => {
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shad.blur / 2
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].map(_ => _ + 'px').concat([
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getCssColor(shad.color, shad.alpha)
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]).join(' ')).join(', ')
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]).join(' '))
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.map(_ => `drop-shadow(${_})`)
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.join(' ')
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}
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const getCssColor = (input, a) => {
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@ -406,7 +410,11 @@ const generateShadows = (input) => {
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.entries(shadows)
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// TODO for v2.1: if shadow doesn't have non-inset shadows with spread > 0 - optionally
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// convert all non-inset shadows into filter: drop-shadow() to boost performance
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.map(([k, v]) => `--${k}Shadow: ${getCssShadow(v)}; --${k}ShadowFilter: ${getCssShadowFilter(v)}`)
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.map(([k, v]) => [
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`--${k}Shadow: ${getCssShadow(v)}`,
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`--${k}ShadowFilter: ${getCssShadowFilter(v)}`,
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`--${k}ShadowInset: ${getCssShadow(v, true)}`
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].join(';'))
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.join(';')
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},
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theme: {
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