Replaced v3compat
with source
to reduce code complexity. Made more slots
customizable. `theme` now contains a snapshot of theme generated for better compatiblity and future-proofing
This commit is contained in:
parent
332d31dc02
commit
4bb1c98e0f
5 changed files with 488 additions and 80 deletions
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@ -1,7 +1,15 @@
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import { rgb2hex, hex2rgb, getContrastRatio, getContrastRatioLayers, alphaBlend } from '../../services/color_convert/color_convert.js'
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import { set, delete as del } from 'vue'
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import { merge } from 'lodash'
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import { generateCompat, generateColors, generateShadows, generateRadii, generateFonts, composePreset, getThemes } from '../../services/style_setter/style_setter.js'
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import {
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generateColors,
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generateShadows,
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generateRadii,
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generateFonts,
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composePreset,
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getThemes,
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CURRENT_VERSION
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} from '../../services/style_setter/style_setter.js'
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import ColorInput from '../color_input/color_input.vue'
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import RangeInput from '../range_input/range_input.vue'
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import OpacityInput from '../opacity_input/opacity_input.vue'
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@ -135,15 +143,6 @@ export default {
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selectedVersion () {
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return Array.isArray(this.selected) ? 1 : 2
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},
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currentCompat () {
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return generateCompat({
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shadows: this.shadowsLocal,
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fonts: this.fontsLocal,
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opacity: this.currentOpacity,
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colors: this.currentColors,
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radii: this.currentRadii
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})
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},
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currentColors () {
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return {
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bg: this.bgColorLocal,
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@ -339,27 +338,32 @@ export default {
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!this.keepColor
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)
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const theme = {}
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const source = {
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themeEngineVersion: CURRENT_VERSION
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}
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if (this.keepFonts || saveEverything) {
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theme.fonts = this.fontsLocal
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source.fonts = this.fontsLocal
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}
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if (this.keepShadows || saveEverything) {
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theme.shadows = this.shadowsLocal
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source.shadows = this.shadowsLocal
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}
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if (this.keepOpacity || saveEverything) {
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theme.opacity = this.currentOpacity
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source.opacity = this.currentOpacity
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}
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if (this.keepColor || saveEverything) {
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theme.colors = this.currentColors
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source.colors = this.currentColors
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}
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if (this.keepRoundness || saveEverything) {
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theme.radii = this.currentRadii
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source.radii = this.currentRadii
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}
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const theme = this.previewTheme
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console.log(source)
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return {
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// To separate from other random JSON files and possible future theme formats
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_pleroma_theme_version: 2, theme: merge(theme, this.currentCompat)
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// To separate from other random JSON files and possible future source formats
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_pleroma_theme_version: 2, theme, source
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}
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}
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},
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@ -392,7 +396,7 @@ export default {
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if (parsed._pleroma_theme_version === 1) {
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this.normalizeLocalState(parsed, 1)
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} else if (parsed._pleroma_theme_version >= 2) {
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this.normalizeLocalState(parsed.theme, 2)
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this.normalizeLocalState(parsed.theme, 2, parsed.source)
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}
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},
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importValidator (parsed) {
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@ -402,7 +406,7 @@ export default {
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clearAll () {
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const state = this.$store.getters.mergedConfig.customTheme
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const version = state.colors ? 2 : 'l1'
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this.normalizeLocalState(this.$store.getters.mergedConfig.customTheme, version)
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this.normalizeLocalState(this.$store.getters.mergedConfig.customTheme, version, this.$store.getters.mergedConfig.customThemeSource)
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},
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// Clears all the extra stuff when loading V1 theme
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@ -441,24 +445,30 @@ export default {
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/**
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* This applies stored theme data onto form. Supports three versions of data:
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* v3 (version = 3) - same as 2 but with some incompatible changes
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* v3 (version >= 3) - newest version of themes which supports snapshots for better compatiblity
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* v2 (version = 2) - newer version of themes.
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* v1 (version = 1) - older version of themes (import from file)
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* v1l (version = l1) - older version of theme (load from local storage)
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* v1 and v1l differ because of way themes were stored/exported.
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* @param {Object} input - input data
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* @param {Object} theme - theme data (snapshot)
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* @param {Number} version - version of data. 0 means try to guess based on data. "l1" means v1, locastorage type
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* @param {Object} source - theme source - this will be used if compatible
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* @param {Boolean} source - by default source won't be used if version doesn't match since it might render differently
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* this allows importing source anyway
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*/
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normalizeLocalState (originalInput, version = 0) {
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normalizeLocalState (theme, version = 0, source, forceSource = false) {
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let input
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if (typeof originalInput.v3compat !== 'undefined') {
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version = 3
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input = merge(originalInput, originalInput.v3compat)
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if (typeof source !== 'undefined') {
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if (forceSource || source.themeEngineVersion === CURRENT_VERSION) {
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input = source
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version = source.themeEngineVersion
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} else {
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input = theme
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}
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} else {
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input = originalInput
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input = theme
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}
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const compat = input.v3compat
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const radii = input.radii || input
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const opacity = input.opacity
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const shadows = input.shadows || {}
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@ -615,7 +625,7 @@ export default {
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this.cOrangeColorLocal = this.selected[8]
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}
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} else if (this.selectedVersion >= 2) {
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this.normalizeLocalState(this.selected.theme, 2)
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this.normalizeLocalState(this.selected.theme, 2, this.selected.source)
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}
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}
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}
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@ -106,7 +106,7 @@
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<OpacityInput
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v-model="bgOpacityLocal"
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name="bgOpacity"
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:fallback="previewTheme.opacity.bg || 1"
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:fallback="previewTheme.opacity.bg"
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/>
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<ColorInput
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v-model="textColorLocal"
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@ -238,7 +238,7 @@
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<OpacityInput
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v-model="panelOpacityLocal"
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name="panelOpacity"
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:fallback="previewTheme.opacity.panel || 1"
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:fallback="previewTheme.opacity.panel"
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/>
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<ColorInput
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v-model="panelTextColorLocal"
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@ -295,7 +295,7 @@
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<OpacityInput
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v-model="inputOpacityLocal"
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name="inputOpacity"
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:fallback="previewTheme.opacity.input || 1"
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:fallback="previewTheme.opacity.input"
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/>
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<ColorInput
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v-model="inputTextColorLocal"
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@ -316,7 +316,7 @@
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<OpacityInput
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v-model="btnOpacityLocal"
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name="btnOpacity"
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:fallback="previewTheme.opacity.btn || 1"
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:fallback="previewTheme.opacity.btn"
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/>
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<ColorInput
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v-model="btnTextColorLocal"
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@ -337,7 +337,7 @@
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<OpacityInput
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v-model="borderOpacityLocal"
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name="borderOpacity"
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:fallback="previewTheme.opacity.border || 1"
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:fallback="previewTheme.opacity.border"
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/>
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</div>
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<div class="color-item">
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@ -363,7 +363,7 @@
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<OpacityInput
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v-model="faintOpacityLocal"
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name="faintOpacity"
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:fallback="previewTheme.opacity.faint || 0.5"
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:fallback="previewTheme.opacity.faint"
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/>
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</div>
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<div class="color-item">
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<OpacityInput
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v-model="underlayOpacityLocal"
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name="underlayOpacity"
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:fallback="previewTheme.opacity.underlay || 0.15"
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:fallback="previewTheme.opacity.underlay"
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/>
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</div>
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</div>
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@ -2,6 +2,8 @@ import { times } from 'lodash'
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import { brightness, invertLightness, convert, contrastRatio } from 'chromatism'
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import { rgb2hex, hex2rgb, mixrgb, getContrastRatio, alphaBlend, alphaBlendLayers } from '../color_convert/color_convert.js'
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export const CURRENT_VERSION = 3
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// While this is not used anymore right now, I left it in if we want to do custom
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// styles that aren't just colors, so user can pick from a few different distinct
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// styles as well as set their own colors in the future.
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@ -150,29 +152,13 @@ const getCssColor = (input, a) => {
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return rgb2rgba({ ...rgb, a })
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}
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// Generates a "patch" for theme to make it compatible with v2
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export const generateCompat = (input) => {
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const { colors } = input
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const v3compat = {
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colors: {}
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}
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const v2colorsPatch = {}
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// # Link became optional in v3
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if (typeof colors.link === 'undefined') {
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v2colorsPatch.link = colors.accent
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v3compat.colors.link = null
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}
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return {
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v3compat,
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colors: v2colorsPatch
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}
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}
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const generateColors = (themeData) => {
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const colors = {}
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const rawOpacity = Object.assign({
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panel: 1,
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btn: 1,
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border: 1,
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bg: 1,
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alert: 0.5,
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input: 0.5,
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faint: 0.5,
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@ -207,6 +193,7 @@ const generateColors = (themeData) => {
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} else {
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let value = v
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if (v === 'transparent') {
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// TODO: hack to keep rest of the code from complaining
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value = '#FF00FF'
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}
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acc[k] = hex2rgb(value)
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@ -221,7 +208,7 @@ const generateColors = (themeData) => {
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const isLightOnDark = convert(colors.bg).hsl.l < convert(colors.text).hsl.l
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const mod = isLightOnDark ? 1 : -1
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colors.lightText = brightness(20 * mod, colors.text).rgb
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colors.lightText = col.lightText || brightness(20 * mod, colors.text).rgb
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colors.accent = col.accent || col.link
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colors.link = col.link || col.accent
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colors.lightBg = col.lightBg || brightness(5 * mod, colors.bg).rgb
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const underlay = [colors.underlay, opacity.underlay]
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const fg = [col.fg, opacity.fg]
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// Technically, foreground can't be transparent (descendants can) but let's keep it just in case
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const fg = [col.fg, opacity.fg || 1]
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const bg = [col.bg, opacity.bg]
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colors.fg = col.fg
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@ -271,16 +259,16 @@ const generateColors = (themeData) => {
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colors.alertError = col.alertError || Object.assign({}, colors.cRed)
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const alertError = [colors.alertError, opacity.alert]
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colors.alertErrorText = getTextColor(alphaBlendLayers(colors.text, [underlay, bg, alertError]), colors.text)
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colors.alertErrorPanelText = getTextColor(alphaBlendLayers(colors.panelText, [underlay, bg, panel, panel, alertError]), colors.panelText)
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colors.alertErrorText = col.alertErrorText || getTextColor(alphaBlendLayers(colors.text, [underlay, bg, alertError]), colors.text)
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colors.alertErrorPanelText = col.alertErrorPanelText || getTextColor(alphaBlendLayers(colors.panelText, [underlay, bg, panel, panel, alertError]), colors.panelText)
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colors.alertWarning = col.alertWarning || Object.assign({}, colors.cOrange)
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const alertWarning = [colors.alertWarning, opacity.alert]
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colors.alertWarningText = getTextColor(alphaBlendLayers(colors.text, [underlay, bg, alertWarning]), colors.text)
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colors.alertWarningPanelText = getTextColor(alphaBlendLayers(colors.panelText, [underlay, bg, panel, panel, alertWarning]), colors.panelText)
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colors.alertWarningText = col.alertWarningText || getTextColor(alphaBlendLayers(colors.text, [underlay, bg, alertWarning]), colors.text)
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colors.alertWarningPanelText = col.alertWarningPanelText || getTextColor(alphaBlendLayers(colors.panelText, [underlay, bg, panel, panel, alertWarning]), colors.panelText)
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colors.badgeNotification = col.badgeNotification || Object.assign({}, colors.cRed)
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colors.badgeNotificationText = contrastRatio(colors.badgeNotification).rgb
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colors.badgeNotificationText = colors.badgeNotificationText || contrastRatio(colors.badgeNotification).rgb
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Object.entries(opacity).forEach(([ k, v ]) => {
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console.log(k)
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